![]() Luckily black and white have the tutors needed to fetch these cards. The deck will need to be tutor heavy in order to ensure our strategy is effective. First few ways to create myriad means the odds of drawing these cards are low unless we include a critical mass of cards that can go fetch what we need. The first is Blade of Selves and the second is Legion Loyalty. There are only two cards in Orzhov colors that grant myriad. Ratadrabik can be broken but Wizards did not make it easy As long as it does not exile creatures when the board is cleared your zombie Ratabrabiks will see your legendary Ratadrabik die (as well as any other Legendary creatures) and leave multiple copies for you to rebuild with. Then when your commander dies you will be making multiple copies of the card to add to your stash of tokens.Īn additional advantage of this is your standard board wipe. So when the tokens get sacrificed you are now getting multiple instances of the card. However, if you make a token copy of the card through myriad you now have another creature with the same text. Your commander says “whenever another legendary creature you control dies” This means if you sacrifice your commander nothing happens. Myriad is great on any legendary creature but your commander wants it most. Sheoldred, Whispering One reanimates our creatures but it also fits the removal package and a legend package that the deck wants. This is not to say that we do not have any reanimation cards in the deck, just that we are not going to allocate cards to a reanimation package. We can also avoid an Orzhov creature reanimator strategy and can brew in another direction or in this case add in more tutors (more on this later). This way there will be less things to recur from our graveyard and limit the impact of graveyard hate on our deck. We will choose to sacrifice the tokens where possible. It doesn’t matter if you sacrifice the tokens or the actual creature. These are death triggers and will create non legendary copies of the cards you sacrifice. Thus, Myriad is a simple way to maximize token creation with Ratadrabik. Then, due to the legend rule all three of the copies can not exist and you must sacrifice two of them. In a standard commander game you will be making two token copies. When you put Myriad on a legendary creature and attack with it you will create a token copy of the creature for each other opponent you have. Myriad is a simple way to maximize token creation with Ratadrabik. Instead we will use Myriad to make copies of our legendary creatures. One piece of enchantment removal and our value engine comes crashing down. We do have access to Anointed Procession but that will not fuel our strategy. Unfortunately, we are not in green so some of the best token doublers are not available Doubling Season, Second Harvest and Primal Vigor are all off the table. Then you will want token synergy cards in order to make multiple copies of tokens. ![]() Then let them die or sacrifice it to make a token. Normally you would need to play legendary creatures. There is a way to accomplish this with minimal effort. We will also want to make as many tokens as possible to abuse and have powerful effects. Because we gain value by making tokens but the more cards we spend to make multiple tokens the less value we achieve. We will want to make multiple tokens with as few cards as possible. In and of itself it is a one for one on the battlefield although the potential is there to create multiple copies of the token. When a creature dies it makes a non legendary token of a legendary card. As you run more in your deck it creates a greater chance of a dead card in your hand. Also in nonEDH formats where extra copies of cards are allowed, you increase the odds of drawing a certain card. With only one copy of the card allowed on the battlefield at a time, it limits how much of an ability will occur. They also limit the card by making it legendary. If a card is powerful it often costs more to cast. However, they also balance these creatures for the game. Wizards of the Coast has a tendency to make powerful creatures. We will be making zombies but more importantly we want to break its ability to make non legendary creatures out of legendary ones. With Ratadrabik’s ability however, zombie tribal sells this deck short of all that it can be. It would be easy just to reskin such a concept and call it a day. Due to Ahmonket black and white zombies, this is a zombie theme that can be achieved. The deck could be built in a zombie tribal theme. Ratadrabik is a zombie and the tokens it creates are zombies as well.
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